ILA Việt Nam

3D Artist (Blender)

ILA Việt Nam
Location

Ho Chi Minh

  • Salary

    Competitive

  • Experience

    No experience

  • Job level

    Experienced (Non - Manager)

  • Deadline to apply

    06/04/2026

Benefits

  • Insurance
  • Travel
  • Incentive bonus
  • Healthcare
  • Training Scheme
  • Salary review

Job Description

You will design, rig, animate, and optimize interactive 3D characters and scenario environments using Blender to support an AI-powered English learning platform. These characters will function as real-time or semi-dynamic avatars that interact with students through AI-generated dialog in practical scenarios such as restaurants, shopping, and daily-life situations.

You will produce production-ready character and environment assets suitable for web-based interactive delivery. You will work closely with the software team to ensure assets are technically compatible, performance-optimized, and reusable across multiple learning scenarios.

Responsibilities:

  • Create and optimize 3D character avatars and scenario environments using Blender for interactive AI-driven learning experiences

  • Build clean character models and full rigs, including facial and lip-sync systems for AI dialog

  • Produce modular animation sets (speaking, listening, reacting, gestures, idle states) for dynamic interaction

  • Prepare and export assets for real-time or semi-real-time web integration in collaboration with developers

  • Ensure assets meet performance targets and technical requirements across web and future mobile platforms

  • Maintain organized asset libraries and consistent visual style across characters and scenarios

Job Requirement

Required Education and qualifications

  • Bachelor’s degree in 3D Animation, Digital Media, Game Art, Computer Graphics, or related field preferred

  • English proficiency, minimum CEFR B2 level

Experience:

  • Mid-level professional (3–6 years relevant experience with Blender)

  • Portfolio demonstrating character modeling, rigging, and animation work required

  • Demonstrated experience producing animation assets for interactive or real-time use

Skills

  • Strong Blender proficiency (modeling, rigging, animation, scene setup)

  • Character and facial rigging experience, including lip-sync workflows

  • Solid understanding of topology and animation-ready character design

  • Experience creating dynamic modular animation systems for interactive use

  • Knowledge of real-time asset optimization and export formats

  • Ability to collaborate effectively with engineers on technical integration constraints

Work location

Ho Chi Minh
15 Đường Trần Bạch Đằng, P, An Khánh, Quận 2, Hồ Chí Minh

More Information

  • Degree: Bachelor
  • Age: Unlimited
  • Salary: Competitive
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